Lost in the Movies: wall-e
Showing posts with label wall-e. Show all posts
Showing posts with label wall-e. Show all posts

Why are kids' movies sadder?


Watching Wall-E for the first time the other night, I found myself emotionally involved in an unusual way. Not that "grown-up" films can't move me, or bond me to a character, or give me the blues. But somehow it's a different feeling. Viewing the movie, even knowing that it was probably destined for a happy ending, I feared for the hero's well-being, sympathized with his vulnerability, sensed the real possibility of failure and disappointment, in ways I usually don't watching even the most violent, despairing drama. Why, I wonder?

For a few reasons. Adult movies (no, no, not those types of adult movies) rarely work on the same primal level that a powerful children's story can. Adult art and entertainment usually contains a stronger intellectual element than family entertainment - a factor which can strengthen appreciation but also work to distance the viewer from the situation in some respects. Ultimately, though, I think the issue is primarily one of psychology rather than aesthetics.

A children's classic - think Wizard of Oz, E.T., and now Wall-E - engages emotions that a movie focused on adult concerns and perceptions, by definition, cannot. A certain base level of innocence, vulnerability, fear, goodwill are established. These traits recall in many of us a childhood state in which we were far more trusting than we've become - and the better the movie, the deeper we come into touch with this state. The saddest "grown-up" films tend to be tragedies, but there's an aspect of stoicism and grandeur inherent in that very term - "tragedy" in part suggests a certain inevitability. Even the most despairing, fearful, wounded screen grown-ups contain an element of resignation - watching these films, we feel that we share a conspiratorial understanding with the protagonists: the universe is not made to our liking, we will have to struggle to achieve what we want, and ultimately we're all gonna die. Grim, perhaps, but in the acceptance there's also a kind of existential comfort: we're facing up to the unhappy truth cold and sober.

Children's stories - movies, books, etc. - evade this truth, and in doing so perhaps they remind us that our existential acceptance is vaguely abstract. At heart, we're still those scared children: the possibilities of failure and disappointment are not merely sad potentialities in Wall-E, they are terrifying, deal-breaking prospects. If Wall-E can't win Eve's love, if he can be physically destroyed, then the universe is not merely indifferent but malevolent, and all is lost. There are no compromises or fleeting happinesses in children's movies - it's all or nothing, the happy ending or the blackest pit of despair. This is the type of awareness found more often in dreams than in waking day-to-day reality; it's a sensibility that could potentially lead to madness if indulged as a living ethos.

But for two hours, in the guise of a fairy tale or a myth we can partake in this purity - in a vulnerability which can only thrive if it isn't crushed. We tip our hats to the fatalist heroes and stoic warriors and comic failures of the grown-up cinema but we wring our hands at the prospect of one little robot's heartbreak or annihilation which, in this context, may even be one and the same.

This post was originally published on The Sun's Not Yellow.

WALL-E

A movie like WALL-E serves as a reminder that "they don't make 'em like they used to" can be either wrong or misguided. Wrong because WALL-E is a triumph of straight-up storytelling - visual storytelling no less - with an emphasis on characters, the clever creation of an imaginative world, and a very human heart (despite its ostensibly inhuman characters, two robots engaged in a tentative romance alongside an attempt to save the hapless human race from its lethargy). And the statement may be misguided because WALL-E achieves these things, despite its multitude of references to Hollywood classics of about 30 years ago, by tying itself very firmly to contemporary social and aesthetic ideas: the iGleam of Eve, the perfectly-timed "green" message (which might have come off as preachy 10 years ago but now seems merely sensible), the amusing but resonant gender role reversal (it's Eve who's knowing, aggressive, and unsentimental, while WALL-E is a soft-hearted, shy sweetheart).

So then, WALL-E is proof that modern-day classics can be made without twisting narrative into a pretzel or abandoning the pleasing conventions of entertainment for glib pyrotechnics - yet it's also perfectly relevant for today's world, topical in a way that does not seem to impact its timelessness. Either they do make 'em like they used to, or they don't need to, right? Problem solved? Not quite. The problem is twofold: that the WALL-Es of the movie world are so rare (and most of them are released by Pixar), and that so few movies correctly strike the balance between modern relevance and a mooring in the well-founded traditions of storytelling and artistic expression. There are moments in this film which approach sublimity, an iconic status rarely achieved since the heyday of Lucas and Spielberg, much-maligned auteurs who nonetheless tapped into a universality of Hollywood expressionism that has rarely been accessed since. The shots of WALL-E's binocular googly eyes as he longingly regards Eve belong in the pantheon with the great, humanizing close-ups stretching from Griffith to Garbo to the creature who seems most directly related to WALL-E in both physical shape and vocal intonation - E.T.

Alongside that extraterrestrial's influence, the impact of 2001 (musically quoted at a key moment) and Star Wars is indelible. And no wonder, as legendary sound designer Ben Burtt (who created R2D2's beeps and the flourishs of a thousand lightsabers) lent his talents to Pixar for this adventure. Yet all the comparisons and influences are misleading: WALL-E stands on its own two treads by soaking up the legends of the past and then subsuming them to its own directive. In so many ways, WALL-E shines like a beacon in our own trashy, small-minded, often nihilistic cinematic landscape. There's the sweet (and ironic) humanism - even the sludgy, dumpy people are presented as kind hearted. Also the reliance on visual storytelling as opposed to comedic talkiness, hip indie gimmickry, or blockbuster one-off set pieces (the film's computer animation feels organic and its narrative unfolds fluidly). Finally, there's an overarching, contagious love of creativity, imagination for its own sake. A freshness suffuses the proceedings, particularly manifested in the end credits, which chronicle the rebirth of human/robotic civilization with a progression through various artistic styles, from cave drawings through Egyptian hieroglyphs all the way to impressionism and finally a breathtaking Van Gogh landscape. The optimism and heady aestheticism of this passage are intoxicating - an ear-to-ear grin being the only possible outcome. I wouldn't say WALL-E is the best film of the decade, but it's certainly the best popular entertainment, and at this uncertain moment in movie history that may be most important.

This post was originally published on The Sun's Not Yellow.

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